Vorgar universe / redesigned UI pass

Vorgar Fields of War

Build the map. Raise your army. Capture the last city. The current Android build now presents its custom games, online rooms and hex battles with a darker gold-framed interface.

GenreHex conquest strategy
Current stateAndroid app with new UI pass
ModesLocal custom games and online tests

Core idea

A readable war for land, gold and cities.

Vorgar is built around simple strategic decisions: control territory, gather gold, produce units, capture mines, construct barracks and attack enemy cities. The redesigned interface puts those decisions inside clearer menus, stronger contrast and more readable battlefield screens.

Army movement keeps the map, resources and current order visible in one readable battle view.
Deployment and action panels use the same gold-framed battlefield language.
Hex

Hex conquest

Fight over a readable map where expansion, borders and positioning decide the war.

Gold

Simple economy

Capitals and mines generate gold. Gold builds barracks. Barracks produce armies.

Room

Online layer

Public games, lobbies and quick command signals are being shaped for faster multiplayer tests.

Map

Battlefield library

Custom games can grow through curated maps, player slots and clear setup rules.

Gameplay loop

Three phases that keep the war legible.

The current design separates reinforcement, economy and movement so each turn has a clear purpose. The next larger direction is to make that structure even easier to read across single player, local testing and online play.

The army move phase shows selected paths, attack targets and enemy borders without leaving the battlefield.
I

Deployment

Place new units from your capital and barracks. Reinforce, prepare a breakthrough or defend your last city.

II

Economy

Collect gold from your capital and mines. Build barracks on controlled fields to increase production.

III

Army movement

Move armies, capture neutral fields, take enemy land and resolve battles immediately.

Versions

Digital now, broader formats next.

Vorgar online games browser with an available match row
Live Android

Mobile Alpha

Available on Google Play with single-player testing, custom games and evolving online screens.

Open Google Play
Vorgar coastal battlefield with army movement selected
Next step

Windows Alpha

A future desktop build for itch.io testing, feedback, mouse readability and larger-screen UI polish.

Read plan
Vorgar custom game battlefield library and player setup screen
Prototype

Border Wars PnP

A print-and-play board game adaptation with alternating turns and modular hexes.

Read tabletop plan

Current redesign visuals

Screenshots

Fresh visuals from the current prototype pass. Interface, rules and modes are still evolving, but these screens show the new direction more honestly than the old captures.

Print and Play adaptation

Vorgar: Border Wars.

The tabletop version is planned as a simpler physical adaptation: players print hexes, build a different battlefield each time, start with a capital, gather gold, construct barracks, capture mines and fight until only one player still controls a city.

It is not meant to copy every digital feature. The board game version focuses on clean alternating turns, visible army values and fast battle resolution.

The digital map setup is the current visual reference for future modular tabletop layouts.

Play now

Try the current version.

The current mobile version is live on Google Play and still evolving. The digital and tabletop versions will continue to grow together.

Download on Google Play