Vorgar: Fields of War
A fast hex conquest strategy game with clean economy, readable armies and tense turn pressure. Build your kingdom, capture resources and push toward the last enemy city.
Solo indie strategy / simple rules / tense hex wars
A clean turn-based strategy game about cities, mines, armies and territory. Built by one solo indie developer after hours for players who want readable rules, sharp decisions and one more turn.
Simple rules, tense turns
Vorgar: Fields of War keeps the strategy clear. Earn gold, raise armies, capture mines, defend your cities and push across the hex map before your enemies do the same to you.
Every field matters because the rules stay readable: one clear army count, visible borders, practical economy and enough pressure to make each turn feel important.
Play Vorgar
Built after hours by one developer, Vorgar is made for players who like clear rules and hard choices: expand, defend, take mines, break enemy borders and survive until the last city stands.
A fast hex conquest strategy game with clean economy, readable armies and tense turn pressure. Build your kingdom, capture resources and push toward the last enemy city.
Clear hexes, visible borders and one main army value keep the battlefield easy to read.
Cities, mines and front lines create constant pressure without burying the player in menus.
A personal indie strategy project shaped steadily by one solo developer and real player feedback.
Organization links
First blog post draft: a relaxed English origin story about trying to make a small game for my daughter, getting unstuck with AI planning tools, and slowly realizing that Vorgar could become something bigger.
Read the first note
About me
I build Vorgames around normal life: work, family, learning, testing and the stubborn belief that small ideas can become real games when they are kept playable.
AI tools are part of the workflow as planning partners and problem-solving companions. They help me ask better questions, split scary tasks into smaller steps and keep moving when I do not yet know the correct route.
More about the studio
Start here
Play the Android build, learn the rules in a few turns and follow the solo-dev road toward future desktop, tabletop and web tools.