About
Small games, long-term worlds and strategy systems built in limited time.
The short version
Vorgames is a small independent studio focused on strategy games, hex-based systems, tabletop prototypes and lightweight experimental projects.
The studio is built after hours by an IT professional with a long-standing passion for games, systems and practical problem solving. The work happens in the margins of normal life: family, work, two daughters, mountain running and the slow process of turning prototypes into real products.
That limited time shapes the philosophy: start small, make the rules clear, release playable prototypes, learn from feedback and let the best ideas grow.

Games should have rules that are understandable, testable and expandable.
A rough prototype on the table is more valuable than a perfect idea kept private forever.
Like mountain ultrarunning, game development rewards patience, consistency and learning from hard sections.
The goal is to build games with clear choices, readable feedback and low friction.
The current focus is Vorgar: improving the digital game, preparing a desktop alpha and creating a print-and-play tabletop prototype. Future projects may include smaller puzzle games, family-friendly experiments and compact strategy prototypes under the Vorgames brand.